Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players18 fresh wipes

Call no.11238 On the shelf · online

A Shockbyte Rust Server

Online 157.85.92.71:26888 checked 2h ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#11,238
top 51%
Last wipeWiped28 OCT2026 · 16h ago
16h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75102:0005:0008:0011:0014:0017:00Wiped Wed 28 Oct, 02:21 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040002:0005:0008:0011:0014:0017:00Wiped Wed 28 Oct, 02:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 03:20 UTC16h ago
– – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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636/ 675
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
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EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 3,000 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags listed for A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is A Shockbyte Rust Server wiped, and on what schedule?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 hours is when its current world was made.

Players and ranking

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #11,238, within the top 51% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is currently showing 0 players on 40 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 02:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 11 hours ago. On 28 October 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Server fps held at 207 on average across the last 48 hours, never dropping below 175. The entity count reached 48,706, covering buildings, deployables and all else in the world. Memory use reached as much as 2,745 MB. What players feel as lag is low fps together with a rising entity count.

Which region is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.92.71:26888.

Joining the server

What steps lead onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.92.71:26888 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.