Rust Server IndexCard catalogue of Rust servers

Holdings11,669 servers34,137 players86 fresh wipes

Call no.15358 On the shelf · online

A Shockbyte Rust Server

Online 157.85.92.178:26857 checked 10m ago

Subjects
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipeWiped10 OCT2026 · 19d 3h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
136/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
118/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
20/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
10/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
18/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): Player cap: 75; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): Build on file: 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does A Shockbyte Rust Server follow?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 3 hours is when its current world was made.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

Filed under rankings: #15,358 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.

How many players are on A Shockbyte Rust Server at the moment?

The live count for A Shockbyte Rust Server stands at 0 players, out of 75 slots. 0 players is the average over the past seven days.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167398, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 2 days 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 10 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps held at 236 on average across the last 48 hours, never dropping below 223. Buildings, deployables and everything else in the world came to as many as 8,195 entities. The peak memory figure stood at 2,551 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is A Shockbyte Rust Server hosted?

There is no region on record for A Shockbyte Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.92.178:26857.

How to join

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.92.178:26857 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp75
Max players Player cap: 75.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build Build on file: 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.