A Shockbyte Rust Server
Online 157.85.91.51:26086 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does A Shockbyte Rust Server run?
No gather rate appears in the name A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 19 days 16 hours.
Population
What position does A Shockbyte Rust Server hold among Rust servers?
Filed under rankings: #15,344 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.
What does the player count on A Shockbyte Rust Server look like?
The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
Is A Shockbyte Rust Server reachable, and does it stay up?
The server is live at this moment: A Shockbyte Rust Server. Its reported uptime gives the last restart as roughly 3 days 3 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 9 October 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 184, with a low of 134. Buildings, deployables and everything else in the world came to as many as 48,817 entities. Memory use reached as much as 3,266 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.91.51:26086.
Joining the server
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.91.51:26086 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.