Rust Server IndexCard catalogue of Rust servers

Holdings11,657 servers32,896 players79 fresh wipes

Call no.15349 On the shelf · online

A Shockbyte Rust Server

Online 157.85.91.210:25006 checked 13m ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped21 OCT2026 · 7d 4h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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152/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
116/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
23/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
28/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 7 days 4 hours.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

Filed under rankings: #15,349 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Shockbyte Rust Server look like?

Filed under live counts: A Shockbyte Rust Server, 0 players on 20 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

The server is live at this moment: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 7 days 2 hours ago. Of the last 6 full days, 143 of 144 hours were up, 99% of the time. On 22 October 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Averaged over the last 48 hours, server fps was 251, with a low of 238. The entity count reached 8,219, covering buildings, deployables and all else in the world. Memory use reached as much as 3,253 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.91.210:25006.

Connecting

What steps lead onto A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.91.210:25006. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.