Rust Server IndexCard catalogue of Rust servers

Holdings11,720 servers57,954 players174 fresh wipes

Call no.15338 On the shelf · online

A Shockbyte Rust Server

Online 157.85.90.246:24003 checked 8m ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipeWiped11 OCT2026 · 17d 17h ago
17d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
421/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339/ 350
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
34/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
29/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is A Shockbyte Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 17 hours is when its current world was made.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

Filed under rankings: #15,338 for A Shockbyte Rust Server on seven-day player hours, top 69% overall.

Is A Shockbyte Rust Server quiet or crowded?

Filed under live counts: A Shockbyte Rust Server, 0 players on 1 slots at present. Filed under seven-day average: 0 players.

Server facts

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167398 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 17 days 15 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 11 October 2026 it was first seen by Rust Server Index.

How well does A Shockbyte Rust Server perform?

Server fps held at 245 on average across the last 48 hours, never dropping below 230. Buildings, deployables and everything else in the world came to as many as 8,283 entities. Memory use reached as much as 3,457 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Shockbyte Rust Server hosted?

There is no region on record for A Shockbyte Rust Server; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.90.246:24003.

How to join

How can you connect to A Shockbyte Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.90.246:24003. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.