A Shockbyte Rust Server
Online 157.85.90.208:28355 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, and #325 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 07:30 UTC5d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does A Shockbyte Rust Server run?
The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 4 players, as stated (quad). The server runs softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
Size 4,000, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmsoftcore (Game mode): Softcore: the easier mode; mp2 (Max players): 2 slots are available; ts4 (Group limit): The team ceiling is 4; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
How often is A Shockbyte Rust Server wiped, and on what schedule?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 23 hours.
Players and ranking
What position does A Shockbyte Rust Server hold among Rust servers?
On player hours over seven days, A Shockbyte Rust Server takes #5,176, within the top 23% of ranked servers. Among servers in the quad group, the rank is #325.
What does the player count on A Shockbyte Rust Server look like?
The live count for A Shockbyte Rust Server stands at 0 players, out of 2 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.
Server facts
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. About 7 hours ago, by its own uptime figure, is when it last restarted. Of the last 5 full days, 120 of 120 hours were up, 100% of the time. On 22 October 2026 it was first seen by Rust Server Index.
Is the performance on A Shockbyte Rust Server good?
Averaged over the last 48 hours, server fps was 111, with a low of 88. The entity count reached 95,162, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,467 MB. What players feel as lag is low fps together with a rising entity count.
Which region is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.90.208:28355.
How to join
What is the way onto A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.90.208:28355 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4
Game
gmsoftcore
mp2
ts4
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.