The Final Stand
Online 157.85.90.185:28015 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 23:52 UTC20h ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 17:04 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 16:55 UTC5d ago |
– | – | – | 1 |
23 OCT 2026Fri 23 Oct, 16:47 UTC5d ago |
– | – | – | 0 |
23 OCT 2026Fri 23 Oct, 16:19 UTC5d ago |
– | – | – | 0 |
22 OCT 2026Thu 22 Oct, 04:29 UTC6d ago |
– | – | – | 2 |
22 OCT 2026Thu 22 Oct, 04:16 UTC6d ago |
– | – | – | 2 |
22 OCT 2026Thu 22 Oct, 04:12 UTC6d ago |
– | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On The Final Stand, which rules and settings apply?
You will find no gather rate in the name of The Final Stand. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on The Final Stand?
The Final Stand runs a procedural map of size 2,200 with seed 300900, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry The Final Stand?
Filed under these Rust Server Index lists is The Final Stand: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags listed for The Final Stand?
The server's own tags are listed here, and the game's server browser reads them: The Final Stand gives gmrust (Game mode): Rust survival, as standard; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How often is The Final Stand wiped, and on what schedule?
No wipe schedule is kept for The Final Stand: it makes a new world every few hours, and those resets are not wipes.
Population
What position does The Final Stand hold among Rust servers?
The seven-day player-hours ranking places The Final Stand at #9,457, among the top 43% of ranked servers.
Is The Final Stand quiet or crowded?
The Final Stand is currently showing 0 players on 75 slots. Averaged across seven days: 0 players, peaking at 2.
Server facts
Which Rust build is The Final Stand running?
Rust network protocol 2635 and build 168909, on Linux, is what The Final Stand runs. To join you need the same protocol; Steam handles the update.
Is The Final Stand reachable, and does it stay up?
You will find The Final Stand online as of now. The uptime it reports puts the last restart at about 15 hours ago. Uptime for the last 5 full days came to 100%, 120 hours out of 120. The earliest sighting at Rust Server Index is 22 October 2026.
What is performance like on The Final Stand?
The last 48 hours give an average of 237 server fps and a floor of 223. Buildings, deployables and everything else in the world came to as many as 22,991 entities. Memory use reached as much as 5,426 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of The Final Stand?
No region is published by The Final Stand. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.90.185:28015.
How to join
How can you connect to The Final Stand?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.90.185:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.