A Shockbyte Rust Server
Offline 157.85.89.136:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 19players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 16:40 UTC1d ago |
– | – | running | 0 |
24 OCT 2026Sat 24 Oct, 04:12 UTC3d ago |
15 | held half | 2.5 days | 5 |
22 OCT 2026Thu 22 Oct, 14:08 UTC5d ago |
23 | – | 1.6 days | 1 |
18 OCT 2026Sun 18 Oct, 12:57 UTC9d ago |
19 | held half | 4 days | 8 |
14 OCT 2026Wed 14 Oct, 22:00 UTC13d ago |
18 | held half | 3.6 days | 6 |
11 OCT 2026Sun 11 Oct, 11:41 UTC16d ago |
26 | held half | 3.4 days | 3 |
8 OCT 2026Thu 8 Oct, 15:00 UTC19d ago |
18 | held half | 2.9 days | 2 |
5 OCT 2026Mon 5 Oct, 14:25 UTC22d ago |
16 | held half | 3 days | 3 |
2 OCT 2026Fri 2 Oct, 14:18 UTC25d ago |
15 | held half | 3 days | 1 |
1 OCT 2026Thu 1 Oct, 21:48 UTC FW26d ago |
15 | – | 0.7 days | 0 |
28 SEP 2026Mon 28 Sep, 14:54 UTC29d ago |
16 | halved by day 2 | 3.3 days | 4 |
24 SEP 2026Thu 24 Sep, 14:24 UTC33d ago |
18 | halved by day 2 | 4 days | 3 |
21 SEP 2026Mon 21 Sep, 14:35 UTC36d ago |
13 | held half | 3 days | 2 |
17 SEP 2026Thu 17 Sep, 14:20 UTC40d ago |
14 | held half | 4 days | 1 |
14 SEP 2026Mon 14 Sep, 14:34 UTC43d ago |
10 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1057629265, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): Player cap: 75; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 19 players on average. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe timetable does A Shockbyte Rust Server follow?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 33 hours.
Player counts
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #1,400, within the top 6% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
Filed under offline: A Shockbyte Rust Server, last seen 21 hours ago. The seven-day average is 6 players; the peak reached 23. Over the last 48 hours, 15:00 UTC drew the highest average: 5 players.
Server details
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now A Shockbyte Rust Server is offline, with its last appearance 21 hours ago. The uptime it reports puts the last restart at about 11 hours ago. Of the last 7 full days, 137 of 168 hours were up, 82% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does A Shockbyte Rust Server perform?
Averaged over the last 48 hours, server fps was 188, with a low of 124. Buildings, deployables and everything else in the world came to as many as 121,126 entities. The peak memory figure stood at 5,891 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is A Shockbyte Rust Server in?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.89.136:28015.
Connecting
How can you connect to A Shockbyte Rust Server?
Enter client.connect 157.85.89.136:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.