Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers40,778 players88 fresh wipes

Call no.1400 Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.89.136:28015 checked 21h ago

Subjects
Players now
0/ 75
0% full
7-day average
6
peak 23
Rank
#1,400
top 6%
Last wipeWiped26 OCT2026 · 1d 9h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0246803:0008:0013:0018:0023:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040003:0008:0013:0018:0023:0004:00Wiped Mon 26 Oct, 16:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
19players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctSun 18 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 16:40 UTC1d ago
– – running 0
24 OCT 2026Sat 24 Oct, 04:12 UTC3d ago
15 held half 2.5 days 5
22 OCT 2026Thu 22 Oct, 14:08 UTC5d ago
23 – 1.6 days 1
18 OCT 2026Sun 18 Oct, 12:57 UTC9d ago
19 held half 4 days 8
14 OCT 2026Wed 14 Oct, 22:00 UTC13d ago
18 held half 3.6 days 6
11 OCT 2026Sun 11 Oct, 11:41 UTC16d ago
26 held half 3.4 days 3
8 OCT 2026Thu 8 Oct, 15:00 UTC19d ago
18 held half 2.9 days 2
5 OCT 2026Mon 5 Oct, 14:25 UTC22d ago
16 held half 3 days 3
2 OCT 2026Fri 2 Oct, 14:18 UTC25d ago
15 held half 3 days 1
1 OCT 2026Thu 1 Oct, 21:48 UTC FW26d ago
15 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average
270/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average
16/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average
34/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
117/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
45/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
50/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1057629265, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): Player cap: 75; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on A Shockbyte Rust Server when wipe day comes?

At their busiest, its recent wipes drew 19 players on average. The latest wipe peaked 20 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does A Shockbyte Rust Server follow?

A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 33 hours.

Player counts

How is A Shockbyte Rust Server ranked compared with the rest?

On player hours over seven days, A Shockbyte Rust Server takes #1,400, within the top 6% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

Filed under offline: A Shockbyte Rust Server, last seen 21 hours ago. The seven-day average is 6 players; the peak reached 23. Over the last 48 hours, 15:00 UTC drew the highest average: 5 players.

Server details

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

How reliable is A Shockbyte Rust Server, and is it online now?

As of now A Shockbyte Rust Server is offline, with its last appearance 21 hours ago. The uptime it reports puts the last restart at about 11 hours ago. Of the last 7 full days, 137 of 168 hours were up, 82% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does A Shockbyte Rust Server perform?

Averaged over the last 48 hours, server fps was 188, with a low of 124. Buildings, deployables and everything else in the world came to as many as 121,126 entities. The peak memory figure stood at 5,891 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.89.136:28015.

Connecting

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.89.136:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players Player cap: 75.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.