Rust Server IndexCard catalogue of Rust servers

Holdings11,652 servers42,587 players102 fresh wipes

Call no.16269 Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.88.86:23624 checked 34d ago

Subjects
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#16,269
top 71%
Last wipeWiped23 SEP2026 · 36d 8h ago
36d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 SEP 2026Wed 23 Sep, 19:33 UTC36d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average
47/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
84/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
218/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
8/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
278/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
267/ 275
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp30 (Max players): The queue ceiling sits at 30; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 36 days 8 hours is when its current world was made.

Player counts

How is A Shockbyte Rust Server ranked compared with the rest?

Filed under rankings: #16,269 for A Shockbyte Rust Server on seven-day player hours, top 71% overall.

Is A Shockbyte Rust Server quiet or crowded?

The last check found A Shockbyte Rust Server offline, last seen 34 days 17 hours ago.

Server details

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2633 and build 165217, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

Is A Shockbyte Rust Server reachable, and does it stay up?

As of now A Shockbyte Rust Server is offline, with its last appearance 34 days 17 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Which region is A Shockbyte Rust Server in?

No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.88.86:23624.

How to join

What steps lead onto A Shockbyte Rust Server?

Enter client.connect 157.85.88.86:23624 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp30
Max players The queue ceiling sits at 30.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.