HAZMA
Online 157.85.88.114:22243 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 13:20 UTC24d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does HAZMA run?
You will find no gather rate in the name of HAZMA. 8 players per group is the default limit. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.
What is the map on HAZMA?
Generated by the game, the procedural map of HAZMA has size 3,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does HAZMA appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include HAZMA are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for HAZMA?
Filed under these tags, as published by HAZMA and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at HAZMA?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in.
When does HAZMA wipe?
HAZMA's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 5 hours.
Player counts
How is HAZMA ranked compared with the rest?
The seven-day player-hours ranking places HAZMA at #12,995, among the top 58% of ranked servers.
What does the player count on HAZMA look like?
Filed under live counts: HAZMA, 0 players on 30 slots at present. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 10:00 UTC drew the highest average: 0 players.
Server facts
What version does HAZMA use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on HAZMA. To join you need the same protocol; Steam handles the update.
How reliable is HAZMA, and is it online now?
You will find HAZMA online as of now. Its reported uptime gives the last restart as roughly 2 days 6 hours ago. Uptime for the last 7 full days came to 22%, 37 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on HAZMA good?
Server fps held at 219 on average across the last 48 hours, never dropping below 137. The entity count reached 67,469, covering buildings, deployables and all else in the world. Up to 4,150 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of HAZMA?
No region is published by HAZMA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.88.114:22243.
Connecting
How can you connect to HAZMA?
Enter client.connect 157.85.88.114:22243 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp30
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.