Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers39,995 players94 fresh wipes

Call no.6661 On the shelf · online

A Shockbyte Rust Server

Online 157.85.87.43:25502 checked 10m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,661
top 30%
Last wipeWiped21 OCT2026 · 6d 14h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
334/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
7/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
20/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
64/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
33/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

You will find no gather rate in the name of A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 3, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags listed for A Shockbyte Rust Server?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does A Shockbyte Rust Server wipe?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 14 hours.

Player counts

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #6,661, among the top 30% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is currently showing 0 players on 40 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Server facts

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte Rust Server?

The server is live at this moment: A Shockbyte Rust Server. The uptime it reports puts the last restart at about 4 hours ago. It was up 120 of 120 hours across the last 5 full days, or 100% of the time. On 22 October 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

Averaged over the last 48 hours, server fps was 169, with a low of 63. The entity count reached 47,758, covering buildings, deployables and all else in the world. Up to 3,116 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.87.43:25502.

How to join

How can you connect to A Shockbyte Rust Server?

Enter client.connect 157.85.87.43:25502 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.