WildHunt
Online 157.85.87.37:28138 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #623 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
21 OCT 2026Wed 21 Oct, 21:56 UTC7d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On WildHunt, which rules and settings apply?
The name of WildHunt does not state a gather rate. The group limit is 4 players, as stated (quad). Filed under softcore, The easier mode from Facepunch: part of your loot is kept. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on WildHunt?
Generated by the game, the procedural map of WildHunt has size 2,500 and seed 50000. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Where does WildHunt appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include WildHunt are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What is meant by the tags on WildHunt?
These are the tags WildHunt publishes; the game's server browser reads this list: gmsoftcore (Game mode): Softcore: the easier mode; mp40 (Max players): 40 slots are available; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on WildHunt when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does WildHunt follow?
Its rhythm is not yet clear, since the record holds too few of WildHunt's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 4 hours.
Player counts
How is WildHunt ranked compared with the rest?
On player hours over seven days, WildHunt takes #15,353, within the top 69% of ranked servers. See also the quad servers, where it stands at #623.
Is WildHunt quiet or crowded?
WildHunt is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What version does WildHunt use?
Rust network protocol 2635 and build 168909, on Linux, is what WildHunt runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is WildHunt, and is it online now?
You will find WildHunt online as of now. About 4 days 3 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 21 October 2026.
What is performance like on WildHunt?
Server fps held at 230 on average across the last 48 hours, never dropping below 199. Buildings, deployables and everything else in the world came to as many as 30,071 entities. Memory use reached as much as 3,891 MB. A climbing entity count and low fps are felt by players as lag.
Which region is WildHunt in?
WildHunt gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.87.37:28138.
How to join
How can you connect to WildHunt?
Enter client.connect 157.85.87.37:28138 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp40
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.