Rust Server IndexCard catalogue of Rust servers

Holdings11,721 servers56,361 players136 fresh wipes

Call no.6614 On the shelf · online

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 6m ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak 2
Rank
#6,614
top 30%
Last wipeWiped24 OCT2026 · 3d 1h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average
468/ 525
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average
28/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average
48/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
223/ 275
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
83/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average
93/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On A Shockbyte Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is A Shockbyte Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 3 days 1 hours.

Population

What position does A Shockbyte Rust Server hold among Rust servers?

The seven-day player-hours ranking places A Shockbyte Rust Server at #6,614, among the top 30% of ranked servers.

What does the player count on A Shockbyte Rust Server look like?

A Shockbyte Rust Server is currently showing 0 players on 2 slots. The seven-day average is 0 players; the peak reached 2. Over the last 48 hours, 20:00 UTC drew the highest average: 2 players.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte Rust Server reachable, and does it stay up?

Right now A Shockbyte Rust Server is up and running. About 2 days 23 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 2 full days came to 100%, 48 hours out of 48. On 24 October 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte Rust Server?

Server fps held at 253 on average across the last 48 hours, never dropping below 226. Buildings, deployables and everything else in the world came to as many as 8,344 entities. Up to 3,262 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.87.35:28645.

Connecting

How can you connect to A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.87.35:28645 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.