Rust Server IndexCard catalogue of Rust servers

Holdings11,765 servers59,281 players134 fresh wipes

Call no.9640 On the shelf · online

A Shockbyte Rust Server

Online 157.85.87.2:27572 checked 7m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#9,640
top 43%
Last wipeWiped21 OCT2026 · 7d 0h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average
410/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
249/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average
43/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average
73/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average
90/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does A Shockbyte Rust Server run?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does A Shockbyte Rust Server follow?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days.

Players and ranking

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player-hours ranking places A Shockbyte Rust Server at #9,640, among the top 43% of ranked servers.

How many players are on A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is currently showing 0 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 2.

Operator and status

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. About 6 days 22 hours ago, by its own uptime figure, is when it last restarted. Of the last 6 full days, 144 of 144 hours were up, 100% of the time. It was first recorded by Rust Server Index on 21 October 2026.

What is performance like on A Shockbyte Rust Server?

Averaged over the last 48 hours, server fps was 254, with a low of 245. The entity count reached 8,308, covering buildings, deployables and all else in the world. Memory use reached as much as 3,899 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte Rust Server in?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.87.2:27572.

Connecting

What is the way onto A Shockbyte Rust Server?

Enter client.connect 157.85.87.2:27572 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.