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Holdings11,639 servers47,599 players100 fresh wipes

Call no.n.r. Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.87.235:28015 checked 44d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
–
score 0
Last wipeWiped12 SEP2026 · 45d 18h ago
45d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
465/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
262/ 225
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
33/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
143/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does A Shockbyte Rust Server run?

You will find no gather rate in the name of A Shockbyte Rust Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte Rust Server?

Generated by the game, the map is procedural on A Shockbyte Rust Server.

Tags and filters

Where does A Shockbyte Rust Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte Rust Server, and what do they stand for?

Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is A Shockbyte Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 45 days 18 hours.

Player counts

How many players are on A Shockbyte Rust Server at the moment?

The last check found A Shockbyte Rust Server offline, last seen 44 days 23 hours ago.

Operator and status

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 163794, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

The server is down at this moment; the last sighting of A Shockbyte Rust Server was 44 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.87.235:28015.

How to join

How can you connect to A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.87.235:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build Build on file: 163794.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.