Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers69,058 players129 fresh wipes

Call no.7985 On the shelf · online

A Shockbyte x Discord Production Rust Server

Online 157.85.87.202:23452 checked 7m ago

Subjects
Players now
0/ 125
0% full
7-day average
1
peak 3
Rank
#7,985
top 36%
Last wipeWiped28 OCT2026 · 15h ago
15h ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
0123405:0008:0011:0013:0016:0020:00Wiped Wed 28 Oct, 05:24 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040005:0008:0011:0013:0016:0020:00Wiped Wed 28 Oct, 05:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 06:16 UTC15h ago
– – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Size 6,000, seed 4444: the game generates the procedural map on A Shockbyte x Discord Production Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte x Discord Production Rust Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 hours is when its current world was made.

Player counts

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

The seven-day player-hours ranking places A Shockbyte x Discord Production Rust Server at #7,985, among the top 36% of ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server at the moment?

A Shockbyte x Discord Production Rust Server is currently showing 0 players on 125 slots. The seven-day average is 1 players; the peak reached 3. Filed under busiest hour: 06:00 UTC in the last 48 hours, averaging 2 players.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

Right now A Shockbyte x Discord Production Rust Server is up and running. The uptime it reports puts the last restart at about 13 hours ago. On 28 October 2026 it was first seen by Rust Server Index.

What is performance like on A Shockbyte x Discord Production Rust Server?

Averaged over the last 48 hours, server fps was 94, with a low of 57. The entity count reached 209,924, covering buildings, deployables and all else in the world. The peak memory figure stood at 5,462 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is A Shockbyte x Discord Production Rust Server in?

No region is published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.87.202:23452.

Joining the server

What steps lead onto A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 157.85.87.202:23452. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players Player cap: 125.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.