Rust Server IndexCard catalogue of Rust servers

Holdings11,595 servers33,980 players64 fresh wipes

Call no.13255 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 157.85.87.141:29497 checked 35d ago

Subjects
Players now
2/ 40
5% full
7-day average
0
peak –
Rank
#13,255
top 58%
Last wipeWiped22 SEP2026 · 35d 16h ago
35d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
218/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
20/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
128/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
40/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte x Discord Production Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 35 days 16 hours.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Filed under rankings: #13,255 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 58% overall.

Is A Shockbyte x Discord Production Rust Server quiet or crowded?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 35 days 16 hours ago.

Operator and status

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217, on Linux, is what A Shockbyte x Discord Production Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 35 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 22 September 2026 it was first seen by Rust Server Index.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

There is no region on record for A Shockbyte x Discord Production Rust Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 157.85.87.141:29497.

Connecting

What is the way onto A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.141:29497 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.