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Holdings11,718 servers59,183 players176 fresh wipes

Call no.n.r. Off the shelf · offline

A Shockbyte Rust Server

Offline 157.85.87.141:22058 checked 46d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
–
score 0
Last wipeWiped5 SEP2026 · 53d 13h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
No rank history yet.
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
439/ 475
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339/ 375
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the map is procedural on A Shockbyte Rust Server.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): Build on file: 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is A Shockbyte Rust Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 53 days 13 hours.

Players and ranking

What does the player count on A Shockbyte Rust Server look like?

The last check found A Shockbyte Rust Server offline, last seen 46 days 1 hours ago.

Operator and status

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2633 and build 163207 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.

Is A Shockbyte Rust Server reachable, and does it stay up?

The server is down at this moment; the last sighting of A Shockbyte Rust Server was 46 days 1 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of A Shockbyte Rust Server?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 157.85.87.141:22058.

Connecting

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.87.141:22058 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163207
Build Build on file: 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.