testing
Online NA 157.85.86.76:21595 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 16:01 UTC, in 1d 20h. Its weekly schedule tag · low confidence
- usual gap
- 4.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- in 1d 20hSat 31 Oct, 16:01 UTC
- in 6d 23hThu 5 Nov, 19:00 UTCFW
- in 8d 20hSat 7 Nov, 16:01 UTC
- in 15d 20hSat 14 Nov, 16:01 UTC
- in 22d 20hSat 21 Nov, 16:01 UTC
- in 29d 20hSat 28 Nov, 16:01 UTC
- in 34d 23hThu 3 Dec, 19:00 UTCFW
- in 36d 20hSat 5 Dec, 16:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 16:01 UTC5d ago |
0 | – | running | 0 |
17 OCT 2026Sat 17 Oct, 15:10 UTC12d ago |
1 | halved by day 1 | 7 days | 1 |
16 OCT 2026Fri 16 Oct, 10:42 UTC13d ago |
1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does testing run?
You will find no gather rate in the name of testing. The server sets a group limit of 2 players (duo). Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on testing?
testing runs a procedural map of size 1,000 with seed 50000, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
Which lists and filters on Rust Server Index is testing filed under?
These lists on Rust Server Index take testing: Duo servers, filed under group limit, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by the tags on testing?
These are the tags testing publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp20 (Max players): Player cap: 20; ts2 (Group limit): 2 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): Server browser region: North America. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What should you expect on testing when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.
Which wipe timetable does testing follow?
The prediction follows its tag, because too few of testing's wipes are on record to confirm the schedule. On Saturday 31 October at 16:01 UTC the next wipe is due. The world it runs now was made 5 days 3 hours. Its tags carry a wipe schedule of once a week.
Population
How is testing ranked compared with the rest?
The seven-day player-hours ranking places testing at #15,289 and #1,499 in North America, among the top 69% of ranked servers. #365 is where it sits in the duo servers.
Is testing quiet or crowded?
The live count for testing stands at 0 players, out of 20 slots. Filed under seven-day average: 0 players.
Operator and status
Which Rust build is testing running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on testing. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is testing, and is it online now?
Right now testing is up and running. About 3 days 6 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 16 October 2026 it was first seen by Rust Server Index.
What is performance like on testing?
Averaged over the last 48 hours, server fps was 239, with a low of 231. The entity count reached 7,026, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,046 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is testing hosted?
The NA tag places testing, by its own listing, in North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 157.85.86.76:21595.
Connecting
What is the way onto testing?
Two ways in. Type client.connect 157.85.86.76:21595 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/BGKzykfwEC.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2
Game
gmvanilla
mp20
ts2
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
