A Shockbyte Rust Server
Offline 157.85.86.233:20972 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 daysbetween real wipes
- on rhythm
- 38%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 01:30 UTC18d ago |
0 | – | running | 0 |
9 OCT 2026Fri 9 Oct, 17:50 UTC18d ago |
2 | – | 0.3 days | 1 |
9 OCT 2026Fri 9 Oct, 07:51 UTC19d ago |
2 | – | 0.4 days | 0 |
8 OCT 2026Thu 8 Oct, 22:42 UTC19d ago |
2 | – | 0.4 days | 0 |
8 OCT 2026Thu 8 Oct, 12:40 UTC19d ago |
2 | – | 0.4 days | 0 |
3 OCT 2026Sat 3 Oct, 03:05 UTC25d ago |
4 | halved by day 4 | 5.4 days | 1 |
1 OCT 2026Thu 1 Oct, 16:44 UTC26d ago |
4 | – | 1.4 days | 0 |
30 SEP 2026Wed 30 Sep, 06:02 UTC28d ago |
4 | – | 1.4 days | 0 |
29 SEP 2026Tue 29 Sep, 22:13 UTC28d ago |
2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp75 (Max players): The queue ceiling sits at 75; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 4 the crowd had fallen below half when it didn't hold.
How often is A Shockbyte Rust Server wiped, and on what schedule?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 18 days 8 hours.
Player counts
What position does A Shockbyte Rust Server hold among Rust servers?
The seven-day player-hours ranking places A Shockbyte Rust Server at #15,829, among the top 72% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
At present A Shockbyte Rust Server is offline; its last sighting was 18 days 7 hours ago.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167398 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
Is A Shockbyte Rust Server reachable, and does it stay up?
Last seen 18 days 7 hours ago, A Shockbyte Rust Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 29 September 2026.
Which region is A Shockbyte Rust Server in?
There is no region on record for A Shockbyte Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.86.233:20972.
How to join
What is the way onto A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.86.233:20972. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.