A Shockbyte Rust Server
Offline 157.85.86.206:28127 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to A Shockbyte Rust Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is A Shockbyte Rust Server wiped, and on what schedule?
The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 10 hours.
Player counts
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,344, within the top 69% of ranked servers.
Is A Shockbyte Rust Server quiet or crowded?
Filed under offline: A Shockbyte Rust Server, last seen 8 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 8 hours ago, A Shockbyte Rust Server is offline right now. About 4 days 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 5 October 2026 it was first seen by Rust Server Index.
How well does A Shockbyte Rust Server perform?
Server fps held at 235 on average across the last 48 hours, never dropping below 214. The entity count reached 8,235, covering buildings, deployables and all else in the world. The peak memory figure stood at 3,429 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 157.85.86.206:28127.
How to join
How can you connect to A Shockbyte Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 157.85.86.206:28127. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.