Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,030 players109 fresh wipes

Call no.15017 On the shelf · online

Moose Knuckle Solo/Duo/Trio, 08/28

Online 157.85.86.18:26019 checked 14m ago

Subjects 1. vanilla
Players now
0/ 125
0% full
7-day average
0
peak 1
Rank
#15,017
top 67%
Last wipeWiped2 OCT2026 · 26d 15h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0011:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0011:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 17:06 UTC26d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Moose Knuckle Solo/Duo/Trio, 08/28 run?

The name of Moose Knuckle Solo/Duo/Trio, 08/28 does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. Vanilla is the server's own description: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Moose Knuckle Solo/Duo/Trio, 08/28?

Size 4,000, seed 765238292: the game generates the procedural map on Moose Knuckle Solo/Duo/Trio, 08/28. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Moose Knuckle Solo/Duo/Trio, 08/28 filed under?

The Rust Server Index lists that include Moose Knuckle Solo/Duo/Trio, 08/28 are Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which tags are attached to Moose Knuckle Solo/Duo/Trio, 08/28, and what do they stand for?

Filed under these tags, as published by Moose Knuckle Solo/Duo/Trio, 08/28 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp125 (Max players): The queue ceiling sits at 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Moose Knuckle Solo/Duo/Trio, 08/28 when wipe day comes?

The average peak across its recent wipes is 2 players. 44 hours into the latest wipe, the crowd reached its peak.

When does Moose Knuckle Solo/Duo/Trio, 08/28 wipe?

The record holds too few of Moose Knuckle Solo/Duo/Trio, 08/28's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 15 hours is when its current world was made.

Player counts

How is Moose Knuckle Solo/Duo/Trio, 08/28 ranked compared with the rest?

On player hours over seven days, Moose Knuckle Solo/Duo/Trio, 08/28 takes #15,017, within the top 67% of ranked servers.

How many players are on Moose Knuckle Solo/Duo/Trio, 08/28 at the moment?

The live count for Moose Knuckle Solo/Duo/Trio, 08/28 stands at 0 players, out of 125 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is Moose Knuckle Solo/Duo/Trio, 08/28 running?

Rust network protocol 2635 and build 168909, on Linux, is what Moose Knuckle Solo/Duo/Trio, 08/28 runs. To join you need the same protocol; Steam handles the update.

How reliable is Moose Knuckle Solo/Duo/Trio, 08/28, and is it online now?

Right now Moose Knuckle Solo/Duo/Trio, 08/28 is up and running. The uptime it reports puts the last restart at about 14 hours ago. Uptime for the last 7 full days came to 99%, 166 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Moose Knuckle Solo/Duo/Trio, 08/28 perform?

Averaged over the last 48 hours, server fps was 100, with a low of 83. The entity count reached 92,142, covering buildings, deployables and all else in the world. Up to 3,832 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Moose Knuckle Solo/Duo/Trio, 08/28 hosted?

There is no region on record for Moose Knuckle Solo/Duo/Trio, 08/28; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.86.18:26019.

How to join

How can you connect to Moose Knuckle Solo/Duo/Trio, 08/28?

Enter client.connect 157.85.86.18:26019 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players The queue ceiling sits at 125.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.