A Shockbyte x Discord Production Rust Server
Offline 157.85.85.81:27900 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 18:53 UTC23d ago |
2 | – | running | 0 |
27 SEP 2026Sun 27 Sep, 15:39 UTC31d ago |
2 | halved by day 3 | 8.1 days | 1 |
26 SEP 2026Sat 26 Sep, 19:39 UTC32d ago |
3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On A Shockbyte x Discord Production Rust Server, which rules and settings apply?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on A Shockbyte x Discord Production Rust Server?
Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 3,000 and seed 315848369. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Shockbyte x Discord Production Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte x Discord Production Rust Server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?
The average peak across its recent wipes is 2 players. The latest wipe peaked 45 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.
How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?
A Shockbyte x Discord Production Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 23 days 7 hours.
Population
Where does A Shockbyte x Discord Production Rust Server sit in the rankings?
On player hours over seven days, A Shockbyte x Discord Production Rust Server takes #12,381, within the top 56% of ranked servers.
What does the player count on A Shockbyte x Discord Production Rust Server look like?
The last check found A Shockbyte x Discord Production Rust Server offline, last seen 3 days 12 hours ago. The seven-day average is 1 players; the peak reached 1.
Server details
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte x Discord Production Rust Server runs. To join you need the same protocol; Steam handles the update.
Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?
As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 3 days 12 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 26 September 2026.
What is the location of A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 157.85.85.81:27900.
Connecting
What steps lead onto A Shockbyte x Discord Production Rust Server?
Enter client.connect 157.85.85.81:27900 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.