Rust Server IndexCard catalogue of Rust servers

Holdings11,597 servers34,720 players65 fresh wipes

Call no.14542 Off the shelf · offline

Death Note Server

Offline 157.85.85.4:29474 checked 30d ago

Subjects
Players now
1/ 40
2% full
7-day average
0
peak –
Rank
#14,542
top 61%
Last wipeWiped27 SEP2026 · 30d 15h ago
30d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 13:42 UTC30d ago
2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
253/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
20/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
16/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
167/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
62/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
39/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Death Note Server run?

You will find no gather rate in the name of Death Note Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Death Note Server?

Size 5,000, seed 1336329919: the game generates the procedural map on Death Note Server. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry Death Note Server?

The Rust Server Index lists that include Death Note Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Death Note Server, and what do they stand for?

Filed under these tags, as published by Death Note Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Death Note Server?

Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

When does Death Note Server wipe?

Its rhythm is not yet clear, since the record holds too few of Death Note Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 30 days 15 hours.

Population

What position does Death Note Server hold among Rust servers?

Filed under rankings: #14,542 for Death Note Server on seven-day player hours, top 61% overall.

How many players are on Death Note Server at the moment?

The last check found Death Note Server offline, last seen 30 days 15 hours ago.

Server facts

Which Rust build is Death Note Server running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on Death Note Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Death Note Server, and is it online now?

The server is down at this moment; the last sighting of Death Note Server was 30 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 27 September 2026 it was first seen by Rust Server Index.

Which region is Death Note Server in?

There is no region on record for Death Note Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.4:29474.

Connecting

How can you connect to Death Note Server?

Two ways in. Type client.connect 157.85.85.4:29474 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.