Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers67,584 players129 fresh wipes

Call no.15274 Off the shelf · offline

ShockTestingPVE

Offline 157.85.85.223:24586 checked 9d ago

Subjects 1. pve
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,274
top 69%
Last wipeWiped19 OCT2026 · 9d 20h ago
9d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 01:16 UTC9d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average
62/ 200
EU
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average
30/ 200
NA
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average
30/ 200
EA
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
4/ 200
14/ 150
EU
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
9/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does ShockTestingPVE run?

The name of ShockTestingPVE does not state a gather rate. The group limit is 8 players, the game's default. Filed under pve, no PvP fighting. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on ShockTestingPVE?

ShockTestingPVE runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is ShockTestingPVE filed under?

These lists on Rust Server Index take ShockTestingPVE: Community Rust servers, indexed and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to ShockTestingPVE, and what do they stand for?

These are the tags ShockTestingPVE publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): The world is the threat here, not other players. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What happens on wipe day at ShockTestingPVE?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does ShockTestingPVE follow?

The record holds too few of ShockTestingPVE's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 20 hours is when its current world was made.

Players and ranking

Where does ShockTestingPVE sit in the rankings?

Filed under rankings: #15,274 for ShockTestingPVE on seven-day player hours, top 69% overall.

What does the player count on ShockTestingPVE look like?

Filed under offline: ShockTestingPVE, last seen 9 days 20 hours ago.

Operator and status

Which Rust build is ShockTestingPVE running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on ShockTestingPVE. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of ShockTestingPVE?

As of now ShockTestingPVE is offline, with its last appearance 9 days 20 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 19 October 2026 it was first seen by Rust Server Index.

What is the location of ShockTestingPVE?

There is no region on record for ShockTestingPVE; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.223:24586.

Joining the server

How can you connect to ShockTestingPVE?

Enter client.connect 157.85.85.223:24586 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE The world is the threat here, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.