A Shockbyte Rust Server
Online 157.85.85.171:28015 checked 26m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On A Shockbyte Rust Server, which rules and settings apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on A Shockbyte Rust Server?
Size 1,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
The Rust Server Index lists that include A Shockbyte Rust Server are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
Filed under these tags, as published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 3 hours.
Players and ranking
How is A Shockbyte Rust Server ranked compared with the rest?
Filed under rankings: #13,763 for A Shockbyte Rust Server on seven-day player hours, top 62% overall.
Is A Shockbyte Rust Server quiet or crowded?
The live count for A Shockbyte Rust Server stands at 0 players, out of 40 slots. The seven-day average is 0 players; the peak reached 1.
Operator and status
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. Its reported uptime gives the last restart as roughly 9 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 1 October 2026.
What is performance like on A Shockbyte Rust Server?
The last 48 hours give an average of 214 server fps and a floor of 155. The entity count reached 9,546, covering buildings, deployables and all else in the world. Memory use reached as much as 4,312 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.171:28015.
Connecting
How can you connect to A Shockbyte Rust Server?
Two ways in. Type client.connect 157.85.85.171:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.