Rust Server IndexCard catalogue of Rust servers

Holdings11,632 servers38,138 players105 fresh wipes

Call no.15412 On the shelf · online

A Shockbyte Rust Server

Online 157.85.85.151:21204 checked 8m ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipeWiped6 OCT2026 · 21d 11h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
309/ 300
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
21/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
18/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
199/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
102/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
28/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte Rust Server?

Generated by the game, the procedural map of A Shockbyte Rust Server has size 1,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 11 hours.

Player counts

What position does A Shockbyte Rust Server hold among Rust servers?

On player hours over seven days, A Shockbyte Rust Server takes #15,412, within the top 69% of ranked servers.

Is A Shockbyte Rust Server quiet or crowded?

A Shockbyte Rust Server is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online as of now. About 16 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.

How well does A Shockbyte Rust Server perform?

The last 48 hours give an average of 233 server fps and a floor of 217. The entity count reached 8,231, covering buildings, deployables and all else in the world. Memory use reached as much as 3,685 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.85.85.151:21204.

Joining the server

What is the way onto A Shockbyte Rust Server?

Two ways in. Type client.connect 157.85.85.151:21204 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players Player cap: 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.