Eddie Catflap's Soltorch Islands 4250 v012
Online OC 157.211.1.239:28145 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 8d 22hThu 5 Nov, 19:00 UTCFW
- in 23d 1hThu 19 Nov, 22:06 UTC
- in 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 22:06 UTC4d ago |
2 | – | running | 0 |
21 OCT 2026Wed 21 Oct, 04:55 UTC6d ago |
2 | – | 1.7 days | 0 |
20 OCT 2026Tue 20 Oct, 07:48 UTC7d ago |
2 | – | 0.9 days | 0 |
16 OCT 2026Fri 16 Oct, 07:51 UTC11d ago |
2 | – | 4 days | 0 |
7 OCT 2026Wed 7 Oct, 04:12 UTC20d ago |
1 | held half | 9.2 days | 1 |
27 SEP 2026Sun 27 Sep, 04:32 UTC30d ago |
1 | held half | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Eddie Catflap's Soltorch Islands 4250 v012, which rules and settings apply?
The name of Eddie Catflap's Soltorch Islands 4250 v012 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Eddie Catflap's Soltorch Islands 4250 v012?
Generated by the game, the procedural map of Eddie Catflap's Soltorch Islands 4250 v012 has size 4,250 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags
Which lists and filters on Rust Server Index is Eddie Catflap's Soltorch Islands 4250 v012 filed under?
These lists on Rust Server Index take Eddie Catflap's Soltorch Islands 4250 v012: Oceania servers, filed A to Z and Modded Rust servers, filed by play style. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which tags are attached to Eddie Catflap's Soltorch Islands 4250 v012, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Eddie Catflap's Soltorch Islands 4250 v012 gives gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): The queue ceiling sits at 80; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; OC (Oceania): Oceania is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on Eddie Catflap's Soltorch Islands 4250 v012?
The average peak across its recent wipes is 2 players. The latest wipe peaked 12 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.
Which wipe timetable does Eddie Catflap's Soltorch Islands 4250 v012 follow?
The prediction follows its tag, because too few of Eddie Catflap's Soltorch Islands 4250 v012's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 4 days 22 hours is when its current world was made. Its tags state wipes every two weeks.
Players and ranking
Where does Eddie Catflap's Soltorch Islands 4250 v012 sit in the rankings?
The seven-day player-hours ranking places Eddie Catflap's Soltorch Islands 4250 v012 at #4,995 and #118 in Oceania, among the top 23% of ranked servers.
What does the player count on Eddie Catflap's Soltorch Islands 4250 v012 look like?
Filed under live counts: Eddie Catflap's Soltorch Islands 4250 v012, 0 players on 80 slots at present. The seven-day average is 0 players; the peak reached 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.
Operator and status
What version does Eddie Catflap's Soltorch Islands 4250 v012 use?
Rust network protocol 2635 and build 168909, on Windows, is what Eddie Catflap's Soltorch Islands 4250 v012 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Eddie Catflap's Soltorch Islands 4250 v012 reachable, and does it stay up?
You will find Eddie Catflap's Soltorch Islands 4250 v012 online as of now. About 38 hours ago, by its own uptime figure, is when it last restarted. It was up 143 of 168 hours across the last 7 full days, or 85% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does Eddie Catflap's Soltorch Islands 4250 v012 perform?
The last 48 hours give an average of 73 server fps and a floor of 33. The entity count reached 104,471, covering buildings, deployables and all else in the world. Up to 4,902 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Which region is Eddie Catflap's Soltorch Islands 4250 v012 in?
Filed under Oceania by its own listing, Eddie Catflap's Soltorch Islands 4250 v012 carries the OC tag. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 157.211.1.239:28145.
Connecting
How can you connect to Eddie Catflap's Soltorch Islands 4250 v012?
If you would rather use the console, press F1 in Rust and enter client.connect 157.211.1.239:28145. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/twAFAAyspD is where its website lives.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp80
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
