Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers98,615 players535 fresh wipes

Call no.10X15269 Off the shelf · offline

iTrn-Rust_10x

Offline 156.155.168.129:28015 checked 3d ago

Subjects 1. 10x
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped1 OCT2026 · 28d 1h ago
28d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:51 UTC FW28d ago
0 – running 0
28 SEP 2026Mon 28 Sep, 13:24 UTC31d ago
0 – 3.2 days 0
27 SEP 2026Sun 27 Sep, 21:45 UTC31d ago
0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
Frontier - EU 10x | No BPs | Kits | ShopEU · groups of 8+ · 10x · 3 on average
0/ 16
EU10X
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
475/ 550
NA10X
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average
177/ 200
NA10X
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
144/ 200
EU10X
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average
274/ 400
EU10X
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average
110/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does iTrn-Rust_10x run?

iTrn-Rust_10x sets gather at 10x, as its name shows. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on iTrn-Rust_10x?

A procedural map, generated by the game, is what iTrn-Rust_10x runs.

Lists and filters

Which lists and filters on Rust Server Index is iTrn-Rust_10x filed under?

Filed under these Rust Server Index lists is iTrn-Rust_10x: 10x Rust servers and Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 10x.

Which tags are attached to iTrn-Rust_10x, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: iTrn-Rust_10x gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at iTrn-Rust_10x?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

How often is iTrn-Rust_10x wiped, and on what schedule?

There is no next wipe to predict for iTrn-Rust_10x, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 1 hours.

Player counts

How is iTrn-Rust_10x ranked compared with the rest?

The seven-day player-hours ranking places iTrn-Rust_10x at #15,269, among the top 68% of ranked servers.

What does the player count on iTrn-Rust_10x look like?

Filed under offline: iTrn-Rust_10x, last seen 3 days 18 hours ago. 0 players is the average over the past seven days.

Server facts

What Rust version is iTrn-Rust_10x on?

Rust network protocol 2635 and build 168909, on Windows, is what iTrn-Rust_10x runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of iTrn-Rust_10x?

As of now iTrn-Rust_10x is offline, with its last appearance 3 days 18 hours ago. Of the last 7 full days, 98 of 168 hours were up, 58% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of iTrn-Rust_10x?

There is no region on record for iTrn-Rust_10x; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 156.155.168.129:28015.

Connecting

How can you connect to iTrn-Rust_10x?

Enter client.connect 156.155.168.129:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.