Rust Server IndexCard catalogue of Rust servers

Holdings11,698 servers44,070 players100 fresh wipes

Call no.6929 Off the shelf · offline

Rust Local Dev

Offline 153.92.111.151:28015 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 350
0% full
7-day average
1
peak 1
Rank
#6,929
top 31%
Last wipeWiped20 OCT2026 · 8d 17h ago
8d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 18:26 UTC8d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average
3/ 250
EU 18/ 150
EA
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average
2/ 200
Rustico 3groups of 5 · 8 on average
16/ 100
EU
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average
0/ 200
NA
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
0/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Rust Local Dev?

The name of Rust Local Dev does not state a gather rate. The group limit is 6 players. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rust Local Dev?

Generated by the game, the map is procedural on Rust Local Dev.

Tags

On Rust Server Index, which lists and filters carry Rust Local Dev?

The Rust Server Index lists that include Rust Local Dev are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Rust Local Dev, and what do they stand for?

Filed under these tags, as published by Rust Local Dev and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp350 (Max players): The queue ceiling sits at 350; ts6 (Group limit): 6 is the largest team allowed; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on Rust Local Dev when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

How often is Rust Local Dev wiped, and on what schedule?

Rust Local Dev's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 8 days 17 hours.

Players and ranking

Where does Rust Local Dev sit in the rankings?

Filed under rankings: #6,929 for Rust Local Dev on seven-day player hours, top 31% overall.

Is Rust Local Dev quiet or crowded?

At present Rust Local Dev is offline; its last sighting was 5 days 12 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

What Rust version is Rust Local Dev on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Local Dev. The protocol must match before you can join, and Steam takes care of updating it.

Is Rust Local Dev reachable, and does it stay up?

Last seen 5 days 12 hours ago, Rust Local Dev is offline right now. It was up 20 of 168 hours across the last 7 full days, or 12% of the time. On 20 October 2026 it was first seen by Rust Server Index.

Where in the world is Rust Local Dev hosted?

Rust Local Dev gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 153.92.111.151:28015.

Joining the server

What is the way onto Rust Local Dev?

Enter client.connect 153.92.111.151:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp350
Max players The queue ceiling sits at 350.
ts6
Group limit 6 is the largest team allowed.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.