Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers83,965 players336 fresh wipes

Call no.15339 Off the shelf · offline

sdtownse Test Server

Offline 153.67.39.44:28015 checked 7d ago

Subjects
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipeWiped18 OCT2026 · 10d 22h ago
10d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average
187/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
261/ 300
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
695/ 800
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
41/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
780/ 900
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average
635/ 725
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on sdtownse Test Server?

No gather rate appears in the name sdtownse Test Server. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on sdtownse Test Server?

sdtownse Test Server runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry sdtownse Test Server?

These lists on Rust Server Index take sdtownse Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on sdtownse Test Server?

The server's own tags are listed here, and the game's server browser reads them: sdtownse Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does sdtownse Test Server follow?

sdtownse Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 10 days 22 hours.

Population

How is sdtownse Test Server ranked compared with the rest?

On player hours over seven days, sdtownse Test Server takes #15,339, within the top 69% of ranked servers.

Is sdtownse Test Server quiet or crowded?

Filed under offline: sdtownse Test Server, last seen 7 days 14 hours ago. Averaged over the last seven days, the count is 0 players.

Server facts

Which Rust build is sdtownse Test Server running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on sdtownse Test Server. To join you need the same protocol; Steam handles the update.

How reliable is sdtownse Test Server, and is it online now?

As of now sdtownse Test Server is offline, with its last appearance 7 days 14 hours ago. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. It was first recorded by Rust Server Index on 19 October 2026.

Which region is sdtownse Test Server in?

sdtownse Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 153.67.39.44:28015.

Joining the server

What steps lead onto sdtownse Test Server?

Enter client.connect 153.67.39.44:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp30
Max players 30 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.