Rust Server IndexCard catalogue of Rust servers

Holdings11,635 servers30,176 players70 fresh wipes

Call no.15140 Off the shelf · offline

Oclium Dev Server

Offline 153.66.31.180:28015 checked 12d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,140
top 70%
Last wipeWiped7 OCT2026 · 21d 6h ago
21d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average
144/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
133/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average
20/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
15/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
48/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Oclium Dev Server run?

No gather rate appears in the name Oclium Dev Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is off: Valve's anti-cheat is disabled.

Which map is in use on Oclium Dev Server?

Oclium Dev Server runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is Oclium Dev Server filed under?

The Rust Server Index lists that include Oclium Dev Server are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Oclium Dev Server?

These are the tags Oclium Dev Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167058 (Build): Build on file: 167058; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Oclium Dev Server wiped, and on what schedule?

The record holds too few of Oclium Dev Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 6 hours is when its current world was made.

Player counts

Where does Oclium Dev Server sit in the rankings?

The seven-day player-hours ranking places Oclium Dev Server at #15,140, among the top 70% of ranked servers.

Is Oclium Dev Server quiet or crowded?

Filed under offline: Oclium Dev Server, last seen 12 days 22 hours ago.

Operator and status

What Rust version is Oclium Dev Server on?

Rust network protocol 2634 and build 167058, on Linux, is what Oclium Dev Server runs. To join you need the same protocol; Steam handles the update.

How reliable is Oclium Dev Server, and is it online now?

The server is down at this moment; the last sighting of Oclium Dev Server was 12 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 October 2026.

What is the location of Oclium Dev Server?

Oclium Dev Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 153.66.31.180:28015.

Connecting

What is the way onto Oclium Dev Server?

Two ways in. Type client.connect 153.66.31.180:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167058
Build Build on file: 167058.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.