Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers39,438 players88 fresh wipes

Call no.NA15400 Off the shelf · offline

Combat Arena - Staging

Offline NA · us 153.66.173.97:28115 checked 8d ago

Subjects 1. modded2. carbon
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,400
top 69% · #1550 in NA
Last wipeWiped20 OCT2026 · 8d 11h ago
8d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA 14/ 200
NA 9/ 50
NA
RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
28/ 400
NA
RustGames.gg | Rustcraft Lucky PillarsNA · groups of 100+ · 1 on average
0/ 250
NAMAX
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDNA · groups of 100+ · 1e+07x · weekly · 8 on average
7/ 100
EU 384/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Combat Arena - Staging, which rules and settings apply?

No gather rate appears in the name Combat Arena - Staging. The group limit is 8 players, the game's default. The server runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Lists and filters

On Rust Server Index, which lists and filters carry Combat Arena - Staging?

These lists on Rust Server Index take Combat Arena - Staging: Modded Rust servers, filed by play style, Aim training servers, filed, Rust battlefield servers, indexed and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Combat Arena - Staging?

The server's own tags are listed here, and the game's server browser reads them: Combat Arena - Staging gives gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): The queue ceiling sits at 20; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168651 (Build): Build on file: 168651; ptrak (Networking): RakNet is the network layer, as standard for Rust; $rus (Region code): us is the region code recorded here; ^e (Minigames): Filed under minigames: arenas, Bedwars, parkour and others; ^d (Combat training): Practise aim and PvP, with loot provided; ^i (Battlefield): Battlefield: quick PvP, kits supplied, rates raised; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; NA (North America): The browser files it under North America. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Combat Arena - Staging follow?

The record holds too few of Combat Arena - Staging's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 8 days 11 hours is when its current world was made.

Player counts

Where does Combat Arena - Staging sit in the rankings?

The seven-day player-hours ranking places Combat Arena - Staging at #15,400 and #1,550 in North America, among the top 69% of ranked servers.

How many players are on Combat Arena - Staging at the moment?

The last check found Combat Arena - Staging offline, last seen 8 days 10 hours ago.

Server details

What Rust version is Combat Arena - Staging on?

Rust network protocol 2635 and build 168651, on Linux, is what Combat Arena - Staging runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Combat Arena - Staging reachable, and does it stay up?

Last seen 8 days 10 hours ago, Combat Arena - Staging is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 October 2026 it was first seen by Rust Server Index.

Which region is Combat Arena - Staging in?

The NA tag places Combat Arena - Staging in North America by its own listing, and its region code is us. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 153.66.173.97:28115.

Connecting

What steps lead onto Combat Arena - Staging?

Two ways in. Type client.connect 153.66.173.97:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$rus,v2635,^z,^y,^e,^d,^i,NA,gmrust,cs168651,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp20
Max players The queue ceiling sits at 20.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168651
Build Build on file: 168651.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$rus
Region code us is the region code recorded here.

Gameplay

^e
Minigames Filed under minigames: arenas, Bedwars, parkour and others.
^d
Combat training Practise aim and PvP, with loot provided.
^i
Battlefield Battlefield: quick PvP, kits supplied, rates raised.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.