testing
Offline NA 153.66.141.225:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 10h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- in 2d 10hSat 31 Oct, 15:49 UTC
- in 7d 13hThu 5 Nov, 19:00 UTCFW
- in 9d 10hSat 7 Nov, 15:49 UTC
- in 16d 10hSat 14 Nov, 15:49 UTC
- in 23d 10hSat 21 Nov, 15:49 UTC
- in 30d 10hSat 28 Nov, 15:49 UTC
- in 35d 13hThu 3 Dec, 19:00 UTCFW
- in 37d 10hSat 5 Dec, 15:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
10 OCT 2026Sat 10 Oct, 15:49 UTC18d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on testing?
You will find no gather rate in the name of testing. The group limit is 2 players, as stated (duo). The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Lists and filters
On Rust Server Index, which lists and filters carry testing?
The Rust Server Index lists that include testing are Duo servers, filed under group limit, Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Which tags are attached to testing, and what do they stand for?
These are the tags testing publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): Player cap: 20; ts2 (Group limit): 2 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^w (Weekly): One wipe each week; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): Server browser region: North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at testing?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.
When does testing wipe?
Its schedule is unconfirmed: too few of testing's wipes are on record, and the prediction follows the tag. Dated for Saturday 31 October at 15:49 UTC: its next wipe. The world it runs now was made 18 days 13 hours. Its tags carry a wipe schedule of once a week.
Players and ranking
Where does testing sit in the rankings?
The seven-day player-hours ranking places testing at #15,215 and #1,545 in North America, among the top 71% of ranked servers. #376 is where it sits in the duo servers.
How many players are on testing at the moment?
At present testing is offline; its last sighting was 15 days 2 hours ago.
Server facts
What version does testing use?
Rust network protocol 2634 and build 166652, on Windows, is what testing runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is testing, and is it online now?
The server is down at this moment; the last sighting of testing was 15 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.
Which region is testing in?
Filed under North America by its own listing, testing carries the NA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 153.66.141.225:28015.
Connecting
What steps lead onto testing?
If you would rather use the console, press F1 in Rust and enter client.connect 153.66.141.225:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2
Game
gmvanilla
mp20
ts2
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.