Rust Server IndexCard catalogue of Rust servers

Holdings11,631 servers42,149 players96 fresh wipes

Call no.EA15400 On the shelf · online

[JP]Rustテストサーバー

Online EA 153.197.161.35:28037 checked 10m ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,400
top 69% · #499 in EA
Last wipeWiped20 OCT2026 · 7d 15h ago
7d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.9 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 15:58 UTC7d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 19:07 UTC FW26d ago
0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average
29/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on average
10/ 100
EA
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 18 on average
28/ 200
EA
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
5/ 100
EA
#10-[搞就完了]10倍/10.28新档/无权/萌新首选EA · no group limit · 11 on average
11/ 100
EA 10/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [JP]Rustテストサーバー, which rules and settings apply?

No gather rate appears in the name [JP]Rustテストサーバー. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on [JP]Rustテストサーバー?

Generated by the game, the procedural map of [JP]Rustテストサーバー has size 4,500 and seed 2136158082. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is [JP]Rustテストサーバー filed under?

Filed under these Rust Server Index lists is [JP]Rustテストサーバー: Modded Rust servers, filed by play style. Filed under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Whose server is [JP]Rustテストサーバー?

The same operator most likely runs [JP]Rustテストサーバー and 2 other tracked servers, since all publish a crypto-cheer.jp hostname.

How should you read the tags listed for [JP]Rustテストサーバー?

The server's own tags are listed here, and the game's server browser reads them: [JP]Rustテストサーバー gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon; EA (East Asia): Server browser region: East Asia. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on [JP]Rustテストサーバー?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does [JP]Rustテストサーバー follow?

[JP]Rustテストサーバー's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 7 days 15 hours.

Players and ranking

Where does [JP]Rustテストサーバー sit in the rankings?

The seven-day player-hours ranking places [JP]Rustテストサーバー at #15,400 and #499 in Asia, among the top 69% of ranked servers.

What does the player count on [JP]Rustテストサーバー look like?

Filed under live counts: [JP]Rustテストサーバー, 0 players on 100 slots at present. Filed under seven-day average: 0 players.

Server facts

What version does [JP]Rustテストサーバー use?

Rust network protocol 2635 and build 168909, on Linux, is what [JP]Rustテストサーバー runs. To join you need the same protocol; Steam handles the update.

How reliable is [JP]Rustテストサーバー, and is it online now?

You will find [JP]Rustテストサーバー online as of now. The uptime it reports puts the last restart at about 10 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on [JP]Rustテストサーバー good?

The last 48 hours give an average of 96 server fps and a floor of 58. Buildings, deployables and everything else in the world came to as many as 125,029 entities. Memory use reached as much as 4,444 MB. What players feel as lag is low fps together with a rising entity count.

Which region is [JP]Rustテストサーバー in?

[JP]Rustテストサーバー gives Asia as its location and the tag EA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 153.197.161.35:28037.

How to join

How can you connect to [JP]Rustテストサーバー?

Two ways in. Type client.connect 153.197.161.35:28037 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/ksmqzJU3uX.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,EA,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.