Test
Offline 153.170.109.3:28020 checked 18h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 50%else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
14 OCT 2026Wed 14 Oct, 10:41 UTC14d ago |
– | – | running | 1 |
13 OCT 2026Tue 13 Oct, 08:29 UTC16d ago |
0 | – | 1.1 days | 0 |
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago |
1 | halved by day 5 | 11.6 days | 1 |
30 SEP 2026Wed 30 Sep, 14:34 UTC28d ago |
1 | – | 1.1 days | 1 |
27 SEP 2026Sun 27 Sep, 07:41 UTC32d ago |
1 | held half | 3.3 days | 1 |
24 SEP 2026Thu 24 Sep, 12:12 UTC34d ago |
1 | – | 2.8 days | 1 |
23 SEP 2026Wed 23 Sep, 03:50 UTC36d ago |
1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Test run?
No gather rate appears in the name Test. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.
Tags and filters
Which lists and filters on Rust Server Index is Test filed under?
These lists on Rust Server Index take Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Test, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Test gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs169498 (Build): It runs build 169498; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Test when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Half that peak was held until the next wipe in 50% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.
How often is Test wiped, and on what schedule?
No next wipe can be predicted for Test: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 32 days 1 hours.
Player counts
What position does Test hold among Rust servers?
On player hours over seven days, Test takes #9,640, within the top 43% of ranked servers.
How many players are on Test at the moment?
The last check found Test offline, last seen 18 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 1 players.
Server facts
What version does Test use?
Rust network protocol 2635 and build 169498, on Windows, is what Test runs. To join you need the same protocol; Steam handles the update.
How reliable is Test, and is it online now?
As of now Test is offline, with its last appearance 18 hours ago. Of the last 7 full days, 6 of 168 hours were up, 4% of the time. On 18 September 2026 it was first seen by Rust Server Index.
What is the location of Test?
There is no region on record for Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 153.170.109.3:28020.
How to join
What steps lead onto Test?
Two ways in. Type client.connect 153.170.109.3:28020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8
Game
gmrust
mp0
ts8
v2635
cs169498
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.