Rust Server IndexCard catalogue of Rust servers

Holdings11,649 servers46,030 players109 fresh wipes

Call no.9640 Off the shelf · offline

Test

Offline 153.170.109.3:28020 checked 18h ago

Subjects
Players now
0/ ?
7-day average
1
peak 1
Rank
#9,640
top 43%
Last wipeWiped27 SEP2026 · 32d 1h ago
32d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 5

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 10:41 UTC14d ago
– – running 1
13 OCT 2026Tue 13 Oct, 08:29 UTC16d ago
0 – 1.1 days 0
1 OCT 2026Thu 1 Oct, 18:03 UTC FW27d ago
1 halved by day 5 11.6 days 1
30 SEP 2026Wed 30 Sep, 14:34 UTC28d ago
1 – 1.1 days 1
27 SEP 2026Sun 27 Sep, 07:41 UTC32d ago
1 held half 3.3 days 1
24 SEP 2026Thu 24 Sep, 12:12 UTC34d ago
1 – 2.8 days 1
23 SEP 2026Wed 23 Sep, 03:50 UTC36d ago
1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297/ 300
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Test run?

No gather rate appears in the name Test. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

Which lists and filters on Rust Server Index is Test filed under?

These lists on Rust Server Index take Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Test, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Test gives gmrust (Game mode): Rust survival, as standard; mp0 (Max players): Player cap: 0; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs169498 (Build): It runs build 169498; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on Test when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. Half that peak was held until the next wipe in 50% of its recent wipes. By day 5 the crowd had fallen below half when it didn't hold.

How often is Test wiped, and on what schedule?

No next wipe can be predicted for Test: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 32 days 1 hours.

Player counts

What position does Test hold among Rust servers?

On player hours over seven days, Test takes #9,640, within the top 43% of ranked servers.

How many players are on Test at the moment?

The last check found Test offline, last seen 18 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 12:00 UTC in the last 48 hours, averaging 1 players.

Server facts

What version does Test use?

Rust network protocol 2635 and build 169498, on Windows, is what Test runs. To join you need the same protocol; Steam handles the update.

How reliable is Test, and is it online now?

As of now Test is offline, with its last appearance 18 hours ago. Of the last 7 full days, 6 of 168 hours were up, 4% of the time. On 18 September 2026 it was first seen by Rust Server Index.

What is the location of Test?

There is no region on record for Test; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 153.170.109.3:28020.

How to join

What steps lead onto Test?

Two ways in. Type client.connect 153.170.109.3:28020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169498,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp0
Max players Player cap: 0.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs169498
Build It runs build 169498.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.