Rust Server IndexCard catalogue of Rust servers

Holdings11,882 servers97,865 players398 fresh wipes

Call no.12897 Off the shelf · offline

Testserver

Offline 153.100.177.54:28020 checked 14d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,897
top 60%
Last wipeWiped14 OCT2026 · 15d 6h ago
15d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
404/ 500
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
971/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
59/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
987/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average
27/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Testserver?

The name of Testserver does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Testserver?

Generated by the game, the map is procedural on Testserver.

Tags

Where does Testserver appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Testserver are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Testserver?

These are the tags Testserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Testserver wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Testserver's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 6 hours.

Population

How is Testserver ranked compared with the rest?

On player hours over seven days, Testserver takes #12,897, within the top 60% of ranked servers.

What does the player count on Testserver look like?

Filed under offline: Testserver, last seen 14 days 3 hours ago.

Operator and status

What version does Testserver use?

Rust network protocol 2634 and build 167781, on Windows, is what Testserver runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Testserver reachable, and does it stay up?

As of now Testserver is offline, with its last appearance 14 days 3 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 14 October 2026.

What is the location of Testserver?

There is no region on record for Testserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 153.100.177.54:28020.

Joining the server

What is the way onto Testserver?

Two ways in. Type client.connect 153.100.177.54:28020 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.