selftest
Offline 152.70.30.5:28116 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does selftest run?
The name of selftest does not state a gather rate. No group limit is published. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Lists and filters
Where does selftest appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is selftest: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which tags are attached to selftest, and what do they stand for?
These are the tags selftest publishes; the game's server browser reads this list: mp2 (Max players): Player cap: 2; v1069 (Protocol): The protocol is 1069; older or newer clients cannot join; rust (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
When does selftest wipe?
Its rhythm is not yet clear, since the record holds too few of selftest's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Player counts
How is selftest ranked compared with the rest?
The seven-day player-hours ranking places selftest at #16,527, among the top 71% of ranked servers.
Is selftest quiet or crowded?
The last check found selftest offline, last seen 33 days 4 hours ago.
Server details
What version does selftest use?
Rust network protocol 1069, on Windows, is what selftest runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of selftest?
Last seen 33 days 4 hours ago, selftest is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 25 September 2026 it was first seen by Rust Server Index.
What is the location of selftest?
There is no region on record for selftest; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 152.70.30.5:28116.
How to join
How can you connect to selftest?
If you would rather use the console, press F1 in Rust and enter client.connect 152.70.30.5:28116. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.