Arthor Solo
Offline 152.57.196.130:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Arthor Solo, which rules and settings apply?
You will find no gather rate in the name of Arthor Solo. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned off.
Which map is in use on Arthor Solo?
Arthor Solo runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Arthor Solo?
These lists on Rust Server Index take Arthor Solo: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Arthor Solo?
Filed under these tags, as published by Arthor Solo and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
How often is Arthor Solo wiped, and on what schedule?
Arthor Solo's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 47 days 14 hours is when its current world was made.
Population
Is Arthor Solo quiet or crowded?
Filed under offline: Arthor Solo, last seen 46 days 11 hours ago.
Server facts
What version does Arthor Solo use?
Rust network protocol 2633 and build 163794, on Linux, is what Arthor Solo runs. To join you need the same protocol; Steam handles the update.
How reliable is Arthor Solo, and is it online now?
Last seen 46 days 11 hours ago, Arthor Solo is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Arthor Solo hosted?
Arthor Solo gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 152.57.196.130:28015.
How to join
What steps lead onto Arthor Solo?
Two ways in. Type client.connect 152.57.196.130:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.