Rust Server IndexCard catalogue of Rust servers

Holdings11,874 servers87,370 players172 fresh wipes

Call no.15388 On the shelf · online

Oclium Dev Server

Online 152.37.196.217:28015 checked 10m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipeWiped7 OCT2026 · 19d 21h ago
19d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0014:0023:0009:0018:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
9.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
7 OCT 2026Wed 7 Oct, 22:28 UTC19d ago
0 – running 0
23 SEP 2026Wed 23 Sep, 03:00 UTC34d ago
0 – 14.8 days 0
18 SEP 2026Fri 18 Sep, 23:16 UTC38d ago
0 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
769/ 825
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
48/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
110/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
418/ 500
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
242/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
184/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Oclium Dev Server?

You will find no gather rate in the name of Oclium Dev Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is off: Valve's anti-cheat is disabled.

What is the map on Oclium Dev Server?

Oclium Dev Server runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is Oclium Dev Server filed under?

These lists on Rust Server Index take Oclium Dev Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Oclium Dev Server, and what do they stand for?

These are the tags Oclium Dev Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on Oclium Dev Server when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Oclium Dev Server follow?

There is no next wipe to predict for Oclium Dev Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 19 days 21 hours is when its current world was made.

Player counts

What position does Oclium Dev Server hold among Rust servers?

Filed under rankings: #15,388 for Oclium Dev Server on seven-day player hours, top 70% overall.

What does the player count on Oclium Dev Server look like?

Filed under live counts: Oclium Dev Server, 0 players on 10 slots at present. 0 players is the average over the past seven days.

Server details

Which Rust build is Oclium Dev Server running?

Rust network protocol 2634 and build 167781, on Linux, is what Oclium Dev Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Oclium Dev Server, and is it online now?

You will find Oclium Dev Server online as of now. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Oclium Dev Server hosted?

No region is published by Oclium Dev Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 152.37.196.217:28015.

How to join

How can you connect to Oclium Dev Server?

Two ways in. Type client.connect 152.37.196.217:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.