Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.5657 On the shelf · online

A Shockbyte Rust Server

Online 152.228.198.143:20338 checked 13m ago

Subjects
Players now
1/ 125
1% full
7-day average
0
peak 2
Rank
#5,657
top 25%
Last wipeWiped22 OCT2026 · 6d 22h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 8

The first 48 hours of its last wipes

Thu 22 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 19:35 UTC6d ago
1 – running 0
5 OCT 2026Mon 5 Oct, 15:15 UTC24d ago
1 halved by day 15 17.2 days 0
4 OCT 2026Sun 4 Oct, 13:17 UTC25d ago
1 – 1.1 days 1
2 OCT 2026Fri 2 Oct, 09:13 UTC27d ago
2 held half 2.2 days 0
26 SEP 2026Sat 26 Sep, 14:51 UTC33d ago
2 halved by day 1 5.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
312/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
414/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
950/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
974/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on A Shockbyte Rust Server?

Size 2,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?

Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on A Shockbyte Rust Server?

The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on A Shockbyte Rust Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 8.

Which wipe timetable does A Shockbyte Rust Server follow?

There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 22 hours.

Population

How is A Shockbyte Rust Server ranked compared with the rest?

Filed under rankings: #5,657 for A Shockbyte Rust Server on seven-day player hours, top 25% overall.

How many players are on A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server is currently showing 1 players on 125 slots. Averaged across seven days: 0 players, peaking at 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does A Shockbyte Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of A Shockbyte Rust Server?

Right now A Shockbyte Rust Server is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on A Shockbyte Rust Server good?

The last 48 hours give an average of 226 server fps and a floor of 211. The entity count reached 31,948, covering buildings, deployables and all else in the world. Memory use reached as much as 3,098 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is A Shockbyte Rust Server hosted?

A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 152.228.198.143:20338.

Connecting

What is the way onto A Shockbyte Rust Server?

Enter client.connect 152.228.198.143:20338 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp125
Max players 125 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.