A Shockbyte Rust Server
Online 152.228.198.143:20338 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 33%else halves by day 8
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
22 OCT 2026Thu 22 Oct, 19:35 UTC6d ago |
1 | – | running | 0 |
5 OCT 2026Mon 5 Oct, 15:15 UTC24d ago |
1 | halved by day 15 | 17.2 days | 0 |
4 OCT 2026Sun 4 Oct, 13:17 UTC25d ago |
1 | – | 1.1 days | 1 |
2 OCT 2026Fri 2 Oct, 09:13 UTC27d ago |
2 | held half | 2.2 days | 0 |
26 SEP 2026Sat 26 Sep, 14:51 UTC33d ago |
2 | halved by day 1 | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on A Shockbyte Rust Server?
Size 2,500, seed 50000: the game generates the procedural map on A Shockbyte Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
Filed under these Rust Server Index lists is A Shockbyte Rust Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp125 (Max players): 125 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How does a wipe day run on A Shockbyte Rust Server?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 8.
Which wipe timetable does A Shockbyte Rust Server follow?
There is no next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 6 days 22 hours.
Population
How is A Shockbyte Rust Server ranked compared with the rest?
Filed under rankings: #5,657 for A Shockbyte Rust Server on seven-day player hours, top 25% overall.
How many players are on A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is currently showing 1 players on 125 slots. Averaged across seven days: 0 players, peaking at 2. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 1 players.
Server details
What version does A Shockbyte Rust Server use?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of A Shockbyte Rust Server?
Right now A Shockbyte Rust Server is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.
Is the performance on A Shockbyte Rust Server good?
The last 48 hours give an average of 226 server fps and a floor of 211. The entity count reached 31,948, covering buildings, deployables and all else in the world. Memory use reached as much as 3,098 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is A Shockbyte Rust Server hosted?
A Shockbyte Rust Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 152.228.198.143:20338.
Connecting
What is the way onto A Shockbyte Rust Server?
Enter client.connect 152.228.198.143:20338 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp125
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.