Rust Server IndexCard catalogue of Rust servers

Holdings11,692 servers45,091 players101 fresh wipes

Call no.16557 Off the shelf · offline

MyLocalTest

Offline 150.228.63.234:28015 checked 27d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,557
top 70%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 11:41 UTC27d ago
0 – running 1
30 SEP 2026Wed 30 Sep, 09:00 UTC28d ago
1 – 1.1 days 1
29 SEP 2026Tue 29 Sep, 18:20 UTC29d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
237/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
146/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
32/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
42/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on MyLocalTest?

No gather rate appears in the name MyLocalTest. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on MyLocalTest?

MyLocalTest runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry MyLocalTest?

Filed under these Rust Server Index lists is MyLocalTest: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to MyLocalTest, and what do they stand for?

These are the tags MyLocalTest publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166235 (Build): The game build here is 166235; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at MyLocalTest?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is MyLocalTest wiped, and on what schedule?

MyLocalTest wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 13 hours is when its current world was made.

Population

What position does MyLocalTest hold among Rust servers?

The seven-day player-hours ranking places MyLocalTest at #16,557, among the top 70% of ranked servers.

How many players are on MyLocalTest at the moment?

The last check found MyLocalTest offline, last seen 27 days 13 hours ago.

Server details

What Rust version is MyLocalTest on?

Rust network protocol 2634 and build 166235, on Windows, is what MyLocalTest runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of MyLocalTest?

As of now MyLocalTest is offline, with its last appearance 27 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 29 September 2026 it was first seen by Rust Server Index.

What is the location of MyLocalTest?

MyLocalTest gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 150.228.63.234:28015.

Connecting

What steps lead onto MyLocalTest?

Enter client.connect 150.228.63.234:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs166235
Build The game build here is 166235.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.