Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,481 players135 fresh wipes

Call no.9144 Off the shelf · offline

Development Server

Offline 150.228.15.172:28015 checked 3d ago

Subjects
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#9,144
top 41%
Last wipeWiped26 OCT2026 · 3d 10h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average
70/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average
92/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
202/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
5/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
252/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average
388/ 375
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Development Server run?

No gather rate appears in the name Development Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Development Server?

A procedural map, generated by the game, is what Development Server runs.

Lists and filters

Where does Development Server appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Development Server: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Development Server?

These are the tags Development Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Development Server follow?

Its rhythm is not yet clear, since the record holds too few of Development Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 3 days 10 hours.

Player counts

How is Development Server ranked compared with the rest?

On player hours over seven days, Development Server takes #9,144, within the top 41% of ranked servers.

Is Development Server quiet or crowded?

The last check found Development Server offline, last seen 3 days 5 hours ago. Averaged across seven days: 1 players, peaking at 1.

Server facts

Which Rust build is Development Server running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Development Server. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Development Server?

Last seen 3 days 5 hours ago, Development Server is offline right now. Uptime for the last 3 full days came to 1%, 1 hours out of 72. On 26 October 2026 it was first seen by Rust Server Index.

Which region is Development Server in?

No region is published by Development Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 150.228.15.172:28015.

Joining the server

What steps lead onto Development Server?

If you would rather use the console, press F1 in Rust and enter client.connect 150.228.15.172:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.