Rust Server IndexCard catalogue of Rust servers

Holdings11,894 servers99,159 players396 fresh wipes

Call no.13349 Off the shelf · offline

TroubleChute

Offline 150.228.105.125:28015 checked 43d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,349
no region published
Last wipeWiped16 SEP2026 · 43d 7h ago
43d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
385/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
458/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
988/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
56/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
979/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
28/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does TroubleChute run?

The name of TroubleChute does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on TroubleChute?

A procedural map, generated by the game, is what TroubleChute runs.

Tags and filters

On Rust Server Index, which lists and filters carry TroubleChute?

The Rust Server Index lists that include TroubleChute are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to TroubleChute, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: TroubleChute gives gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

When does TroubleChute wipe?

TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 43 days 7 hours is when its current world was made.

Player counts

How is TroubleChute ranked compared with the rest?

Filed under rankings: #13,349 for TroubleChute on seven-day player hours, top – overall.

Is TroubleChute quiet or crowded?

The last check found TroubleChute offline, last seen 43 days 5 hours ago.

Server details

What Rust version is TroubleChute on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on TroubleChute. The protocol must match before you can join, and Steam takes care of updating it.

Is TroubleChute reachable, and does it stay up?

As of now TroubleChute is offline, with its last appearance 43 days 5 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 16 September 2026 it was first seen by Rust Server Index.

Which region is TroubleChute in?

No region is published by TroubleChute. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 150.228.105.125:28015.

How to join

What steps lead onto TroubleChute?

Two ways in. Type client.connect 150.228.105.125:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.