Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers51,221 players109 fresh wipes

Call no.15269 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 15.235.23.56:25603 checked 18h ago

Subjects
Players now
0/ 125
0% full
7-day average
0
peak –
Rank
#15,269
top 69%
Last wipeWiped5 OCT2026 · 25d 0h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0010:0012:0003:0005:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040008:0010:0012:0003:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct23 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
5 OCT 2026Mon 5 Oct, 01:32 UTC25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average
58/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
97/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average
290/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
15/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
358/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
279/ 325
Reference desk

Quick answers

From the figures on this page.

Map and rules

On A Shockbyte x Discord Production Rust Server, which rules and settings apply?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 1,500 and seed 50000. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These lists on Rust Server Index take A Shockbyte x Discord Production Rust Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp125 (Max players): Player cap: 125; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at A Shockbyte x Discord Production Rust Server?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does A Shockbyte x Discord Production Rust Server follow?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days is when its current world was made.

Players and ranking

How is A Shockbyte x Discord Production Rust Server ranked compared with the rest?

Filed under rankings: #15,269 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

At present A Shockbyte x Discord Production Rust Server is offline; its last sighting was 18 hours ago. Filed under seven-day average: 0 players.

Server details

What Rust version is A Shockbyte x Discord Production Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. To join you need the same protocol; Steam handles the update.

Is A Shockbyte x Discord Production Rust Server reachable, and does it stay up?

The server is down at this moment; the last sighting of A Shockbyte x Discord Production Rust Server was 18 hours ago. Its reported uptime gives the last restart as roughly 5 hours ago. It was up 12 of 168 hours across the last 7 full days, or 7% of the time. On 20 September 2026 it was first seen by Rust Server Index.

How well does A Shockbyte x Discord Production Rust Server perform?

Averaged over the last 48 hours, server fps was 236, with a low of 202. Buildings, deployables and everything else in the world came to as many as 8,042 entities. Up to 1,894 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 15.235.23.56:25603.

How to join

What steps lead onto A Shockbyte x Discord Production Rust Server?

Two ways in. Type client.connect 15.235.23.56:25603 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp125
Max players Player cap: 125.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.