Mirsh's Private Server
Online 15.235.23.40:27961 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
13 OCT 2026Tue 13 Oct, 03:24 UTC16d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Mirsh's Private Server run?
No gather rate appears in the name Mirsh's Private Server. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Mirsh's Private Server?
Size 1,500, seed 50000: the game generates the procedural map on Mirsh's Private Server. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Mirsh's Private Server filed under?
Filed under these Rust Server Index lists is Mirsh's Private Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Mirsh's Private Server?
The server's own tags are listed here, and the game's server browser reads them: Mirsh's Private Server gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Mirsh's Private Server?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does Mirsh's Private Server follow?
The record holds too few of Mirsh's Private Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 16 days 21 hours.
Population
What position does Mirsh's Private Server hold among Rust servers?
The seven-day player-hours ranking places Mirsh's Private Server at #6,167, among the top 28% of ranked servers.
What does the player count on Mirsh's Private Server look like?
The live count for Mirsh's Private Server stands at 0 players, out of 2 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 00:00 UTC in the last 48 hours, averaging 1 players.
Operator and status
Which Rust build is Mirsh's Private Server running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Mirsh's Private Server. To join you need the same protocol; Steam handles the update.
Is Mirsh's Private Server reachable, and does it stay up?
You will find Mirsh's Private Server online as of now. About 41 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 10 October 2026.
Is the performance on Mirsh's Private Server good?
Averaged over the last 48 hours, server fps was 239, with a low of 200. The entity count reached 9,081, covering buildings, deployables and all else in the world. Up to 2,378 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of Mirsh's Private Server?
No region is published by Mirsh's Private Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.235.23.40:27961.
Connecting
What steps lead onto Mirsh's Private Server?
Enter client.connect 15.235.23.40:27961 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.