Rust Server IndexCard catalogue of Rust servers

Holdings11,880 servers98,236 players395 fresh wipes

Call no.EA14532 Off the shelf · offline

SNF PvE RUST

Offline EA 15.235.160.24:60411 checked 8h ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,532
top 65% · #471 in EA
Last wipeWiped19 OCT2026 · 9d 23h ago
9d ago · monthly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0001:0008:0016:0000:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020017:0001:0008:0016:0000:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 65% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 19 OctSun 18 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 16:49 UTC9d ago
1 – running 1
18 OCT 2026Sun 18 Oct, 16:47 UTC10d ago
1 – 1 days 1
15 OCT 2026Thu 15 Oct, 02:15 UTC14d ago
3 halved by day 1 3.6 days 0
14 OCT 2026Wed 14 Oct, 15:37 UTC15d ago
3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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32/ 100
EA
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20/ 88
EA
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14/ 100
EA
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
11/ 100
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【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on SNF PvE RUST?

You will find no gather rate in the name of SNF PvE RUST. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on SNF PvE RUST?

SNF PvE RUST runs a procedural map of size 4,250 with seed 935196562, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is SNF PvE RUST filed under?

These lists on Rust Server Index take SNF PvE RUST: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags listed for SNF PvE RUST?

These are the tags SNF PvE RUST publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): Server browser region: East Asia. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at SNF PvE RUST?

The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

When does SNF PvE RUST wipe?

The only wipe on SNF PvE RUST is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 9 days 23 hours. Its tags state a wipe schedule of once a month.

Players and ranking

Where does SNF PvE RUST sit in the rankings?

The seven-day player-hours ranking places SNF PvE RUST at #14,532 and #471 in Asia, among the top 65% of ranked servers.

Is SNF PvE RUST quiet or crowded?

Filed under offline: SNF PvE RUST, last seen 8 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

What version does SNF PvE RUST use?

Rust network protocol 2635 and build 168909, on Linux, is what SNF PvE RUST runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is SNF PvE RUST, and is it online now?

Last seen 8 hours ago, SNF PvE RUST is offline right now. The uptime it reports puts the last restart at about 30 minutes ago. It was up 142 of 168 hours across the last 7 full days, or 85% of the time. It was first recorded by Rust Server Index on 14 October 2026.

Is the performance on SNF PvE RUST good?

Server fps held at 127 on average across the last 48 hours, never dropping below 19. The entity count reached 100,340, covering buildings, deployables and all else in the world. Up to 3,333 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of SNF PvE RUST?

The EA tag places SNF PvE RUST, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.235.160.24:60411.

Connecting

How can you connect to SNF PvE RUST?

Two ways in. Type client.connect 15.235.160.24:60411 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EA
East Asia Server browser region: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.