Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers50,076 players107 fresh wipes

Call no.15491 Off the shelf · offline

A Shockbyte x Discord Production Rust Server

Offline 15.235.132.67:20000 checked 36d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,491
top 69%
Last wipeWiped3 SEP2026 · 56d 10h ago
56d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
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134/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 279 on average
333/ 350
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
14/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 262 on average
589/ 600
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 262 on average
345/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does A Shockbyte x Discord Production Rust Server run?

You will find no gather rate in the name of A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on A Shockbyte x Discord Production Rust Server?

Generated by the game, the procedural map of A Shockbyte x Discord Production Rust Server has size 3,500 and seed 2017752117. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does A Shockbyte x Discord Production Rust Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include A Shockbyte x Discord Production Rust Server are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to A Shockbyte x Discord Production Rust Server, and what do they stand for?

These are the tags A Shockbyte x Discord Production Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): The game build here is 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is A Shockbyte x Discord Production Rust Server wiped, and on what schedule?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 56 days 10 hours.

Population

What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?

Filed under rankings: #15,491 for A Shockbyte x Discord Production Rust Server on seven-day player hours, top 69% overall.

What does the player count on A Shockbyte x Discord Production Rust Server look like?

Filed under offline: A Shockbyte x Discord Production Rust Server, last seen 36 days 21 hours ago.

Server details

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2633 and build 165217 on Linux is what you will find on A Shockbyte x Discord Production Rust Server. To join you need the same protocol; Steam handles the update.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

As of now A Shockbyte x Discord Production Rust Server is offline, with its last appearance 36 days 21 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is A Shockbyte x Discord Production Rust Server hosted?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 15.235.132.67:20000.

Connecting

How can you connect to A Shockbyte x Discord Production Rust Server?

If you would rather use the console, press F1 in Rust and enter client.connect 15.235.132.67:20000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build The game build here is 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.