Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.15289 Off the shelf · offline

My Rust Server | ScalaCube

Offline 15.235.13.214:2684 checked 1d ago

Subjects
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped26 OCT2026 · 2d 21h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0021:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
312/ 375
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
414/ 475
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
950/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
46/ 100
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average
480/ 8
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
974/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On My Rust Server | ScalaCube, which rules and settings apply?

No gather rate appears in the name My Rust Server | ScalaCube. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on My Rust Server | ScalaCube?

Size 4,000, seed 12345: the game generates the procedural map on My Rust Server | ScalaCube. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does My Rust Server | ScalaCube appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include My Rust Server | ScalaCube are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on My Rust Server | ScalaCube?

These are the tags My Rust Server | ScalaCube publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp20 (Max players): Player cap: 20; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does My Rust Server | ScalaCube follow?

The record holds too few of My Rust Server | ScalaCube's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 2 days 21 hours is when its current world was made.

Player counts

How is My Rust Server | ScalaCube ranked compared with the rest?

The seven-day player-hours ranking places My Rust Server | ScalaCube at #15,289, among the top 69% of ranked servers.

Is My Rust Server | ScalaCube quiet or crowded?

Filed under offline: My Rust Server | ScalaCube, last seen 45 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is My Rust Server | ScalaCube running?

Rust network protocol 2635 and build 168909, on Linux, is what My Rust Server | ScalaCube runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is My Rust Server | ScalaCube, and is it online now?

Last seen 45 hours ago, My Rust Server | ScalaCube is offline right now. About 1 hours ago, by its own uptime figure, is when it last restarted. Of the last 2 full days, 19 of 48 hours were up, 40% of the time. On 26 October 2026 it was first seen by Rust Server Index.

Is the performance on My Rust Server | ScalaCube good?

Averaged over the last 48 hours, server fps was 212, with a low of 212. Buildings, deployables and everything else in the world came to as many as 89,746 entities. The peak memory figure stood at 1,660 MB. What players feel as lag is low fps together with a rising entity count.

Which region is My Rust Server | ScalaCube in?

No region is published by My Rust Server | ScalaCube. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 15.235.13.214:2684.

How to join

What steps lead onto My Rust Server | ScalaCube?

If you would rather use the console, press F1 in Rust and enter client.connect 15.235.13.214:2684. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp20
Max players Player cap: 20.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.