Rust Server IndexCard catalogue of Rust servers

Holdings11,633 servers55,123 players136 fresh wipes

Call no.15244 Off the shelf · offline

typical TESTING

Offline 15.204.83.240:21000 checked 16d ago

Subjects
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,244
top 71%
Last wipeWiped7 OCT2026 · 23d 1h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 455 on average
14/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
230/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
28/ 100
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 277 on average
150/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 264 on average
582/ 600
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 260 on average
405/ 425
Reference desk

Quick answers

From the figures on this page.

Map and rules

On typical TESTING, which rules and settings apply?

You will find no gather rate in the name of typical TESTING. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on typical TESTING?

typical TESTING runs a procedural map of size 1,000 with seed 1, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is typical TESTING filed under?

Filed under these Rust Server Index lists is typical TESTING: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to typical TESTING, and what do they stand for?

These are the tags typical TESTING publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does typical TESTING follow?

Its rhythm is not yet clear, since the record holds too few of typical TESTING's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 1 hours.

Players and ranking

How is typical TESTING ranked compared with the rest?

On player hours over seven days, typical TESTING takes #15,244, within the top 71% of ranked servers.

Is typical TESTING quiet or crowded?

At present typical TESTING is offline; its last sighting was 16 days 10 hours ago.

Operator and status

Which Rust build is typical TESTING running?

Rust network protocol 2634 and build 167398 on Linux is what you will find on typical TESTING. The protocol must match before you can join, and Steam takes care of updating it.

Is typical TESTING reachable, and does it stay up?

The server is down at this moment; the last sighting of typical TESTING was 16 days 10 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 8 October 2026 it was first seen by Rust Server Index.

Which region is typical TESTING in?

typical TESTING gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 15.204.83.240:21000.

Joining the server

What steps lead onto typical TESTING?

If you would rather use the console, press F1 in Rust and enter client.connect 15.204.83.240:21000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players 40 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.